Changelog for Week 32
Quote of the Week:
CJ: Are you a professional moron or just a gifted amateur?
* Creation of the database
* Saving and Loading of the Accounts
* Passwordencryption via SHA-256
* Vehicle-System including a Garagefunction
User can load their cars via /loadcar in front of their house.
This saves some ressources and lets the user decide which car he drives.
Every Player will spawn in one of six different locations. Also he then gets
an appropriate skin and fighting style. This is then saved to the users account.
Every Spawn is near a Travel-Point. Players automatically save their last position
and spawn there if they reconnect.
We implemented the most basics commands an admin will need.
Also we added an simple Adminsystem with 3 ranks.
* Fast Travel Points
In the last week we placed approximately 50 locations over the map where players can get around via Airplane/Helicopter, Boat or Train.
At every location you have the possiblity to travel to the nearest Airport, Pier or Trainstation.
* Respawn System
Every Player has the possiblity to respawn themselves. They will the get spawned at their saved
Spawn. Also we included a timer and a check for damage in the last 15 seconds.
* faster Playing Time
The time on our server is now running at sixfold speed. That means that a whole day in San Andreas
only takes up four Hours, one Minute in the Game now takes 10 seconds to complete.
* "Hobos Express Limited"
We opened the first restaurent in Los Santos. In our "Hobos" a friendly
and homeless chef will greet you and serve some fine food.
(As seen in the Banner)
* Octane Springs Fuel Depot and Gas Station
For a upcoming system we implemented a few changes on the Map there.
* Easter Basin Depot & Traffic Lights
Also we changed the Map at Easter Basin Harbour. We ditched all the Traffic Lights in San Andreas
because thoose wont affect the gameplay at all, so they are no longer needed.
Next week is packed and we are happy for your feedback.